Yesterday, I made my very first 3-axis turret in Garry's Mod. This means it can aim up and down. This turret is far better than my turret-on-a-stick because it can target properly no matter what angle it is at. Because of this, it can be mounted on the walls, floor, or ceiling and still work right. The only weakness of these turrets is that they always aim a little bit low, meaning that they have a hard time with thing that are low to the ground.
I have also gotten "Gcombat", a mod for Garry's Mod that incorporates several new weapons and a new damage calculation system. These new weapons can destroy props. I have built several 3-axis turrets using these weapons and most of them worked well. Unfortunately, I am yet to build a death ray turret because the death ray is to large. I hope to correct this problem soon an I also hope to post a video of my turrets in action.
Showing posts with label Garry's Mod. Show all posts
Showing posts with label Garry's Mod. Show all posts
Wednesday, December 17, 2008
Thursday, November 06, 2008
Garry's Mod update
Yesterday, my brother finally got "Wire". I am very happy about this, because now I can build unmanned, victim-independent, undetectable traps. Victim-dependent traps are triggered by the one who is hit by the trap (A.K.A. A button that drops a dumpster on the person who presses it) and can be easily avoided. Victim-independent traps are not triggered by the one who is hit by the trap (A.K.A. An invisible laser that when broken, shoots laser beams at the person that broke it) and are very hard to avoid. This means I can now annoy my brother even more.
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