Showing posts with label Online games. Show all posts
Showing posts with label Online games. Show all posts

Thursday, April 15, 2010

My Star Sonata Teammate is Epic

Hey there, sorry its been so long since my last post, but I'm still here!

I was playing Star Sonata yesterday, and while I was emptying a galaxy for the second time, trying to find some Seraphs, my teammate randomly chose to give me 5 drones of 2 types, out of nowhere. These aren't cheap drones either. I'm talking 2 death-warmed-over (DWO) drones (75 million credits each) and 3 Mzungu mining defenders (MMD) (100 million credits each!!!), for a total of 450 million credits. At the moment, I'm doing quite well. But, to me, 100 million credits is a lot of money. So, 450 million credits worth of drones is a big deal. DWO drones are really powerful. The 2 of them can do more damage than 3 Acme combat drones.

To find more information about DWO drones or MMD drones, check out the drones page on the Star Sonata wiki for all stats. I used CTRL-F and typed "DWO drone," or "defender drone" to find them.

The MMDs run out of power for their weapons pretty fast, and they die really fast too. But, they do good damage, and most things are not resistant to their weapon. My class is Engineer, so at this point I can lay 5 drones, where most people can lay 3. My drones are also stronger than other people's drones. The only thing that I need to work on is my ship. I have piloting tech 17 (skill level), which means I can use ships up to tech level 17. Tech level 16 drones cannot be use in a ship that's tech level 15 or lower. So, the only ship I can use for my Acmes and DWOs is a Leviathan.

The Leviathan, or "Levi" for short is NOT a combat ship. It is a MERCHANT ship. But when backed up by 5 high-powered drones, its shortcomings are less of an issue; although they never quite dissapear. Two advantages of using the Leviathan, are their massive hull space and it's size. The hull space, after loading WITH all my drones and gear, I still have about 4,000 hull space left, which is a massive amout for a combat ship. It's size is 150, which you can equip one solar panel for approxiamately every 10 size. So the leviathan can have 15 solar panels. I still have gear to buy, like 3 more DWO drones and a better shield. But I feel, it's a pretty good ship. My only quarrel is the speed, even with a speed-boosting bouquet augmenter (For those of you who play the game, this is not from Rosemaries, it's from Basils).

I'll keep posting stuff about my Star Sonata gaming from time to time.

Have a nice day!

Thursday, September 10, 2009

Long time no post. Now onto a good game I found.

Man its been a while since I posted..... Oh well, here's a good online game I found. It's called "Star Sonata" and it's a very cool game. You basically fly around in a ship, trading, fighting , and making teams. Now this may not sound very good, but believe me, it is awesome. My brother is probably going to post something about how much it stinks, but he's just biased. If you have ever played Maelstrom or Asteroids, you'll have less trouble changing course when moving in this game, because it's in SPACE, you don't stop moving when you turn your engines off, duh. You'd be surprised how many space games mess that one up. One of the cool things in this game is that if you buy so-and-so item, you can only use it if you have N tech level in it's respective skill. One thing about this game is that you don't get to see EVERY player in the area, you only get to see the ones that your radar is good enough to spot. This is decided not only by your radar's stats, but also by the other person's visibility, the higher your visibility, or vis for short, the easier it is for people to spot you. Another important aspect is augmenters. These are permanent bonuses that you can equip to your ship. A ship can only equip augmenters that are equal or lower tech than the ship's tech level. So a basic augmenter (Tech 5) can only be equipped to a tech 5 or higher ship. One really interesting ship is the "Unforge." It can equip only one augmenter and gets no weapons, and takes double damage from heat-based weapons. The main advantage of this ship... it can store 2,000 units of cargo and takes 1/20th damage from everything but heat damage. Still, it is not very popular because of its speed and the fact that other ships can go faster, hold more, and actually shoot back when attacked. I have built a stealth ship using a "Kasper", a generic UFO, this ship is very hard to use, because there is no defined "front" it is a disk, one part is the front, good luck. This stealth ship is visibility 2, most ENGINES are vis 90 when running. this thing is vis 2 when the engine is off, 7 when its on. Every once in a while, the universe is reset and all bases, NPCs, and players go with it. One thing that doesn't go is docked ships, these will appear at the first station you dock in in the new universe. One galaxy, called lunacy, has a station named the asylum, the asylum used to buy the paxian ship called a serenity for amazing prices, because the station is orbiting SO fast, no serenity could reach docking speed with it. Some people found a way around this. They captured as many serenities as they could and then, when the universe reset, they made sure the first station they docked at was the asylum, then their serenities all appeared there and they sold them for a fortune. Shortly thereafter, the admins removed the amazing price on serenities. Now, when I talk about a ship called a "serenity" you might think of the show Serenity and the movie Firefly, well, the look nothing alike. The serenity from Star Sonata is a black, boomerang-shaped freighter. THE most dangerous AI team in the game is called "Grubbies" it consists of space termites. A space termite mound, if left unchecked, can destroy every living thing in a galaxy, bases, players, and other AI ships. The second most dangerous AI team is "Dark Commerce". They are everywhere, they are amazingly powerful, and attacking one of them can get you booted off some player teams they're so nasty. I will post some pictures later today (I hope!) of me playing, to show you some cool stuff.

Wednesday, December 17, 2008

My First 3-Axis Gmod Turret

Yesterday, I made my very first 3-axis turret in Garry's Mod. This means it can aim up and down. This turret is far better than my turret-on-a-stick because it can target properly no matter what angle it is at. Because of this, it can be mounted on the walls, floor, or ceiling and still work right. The only weakness of these turrets is that they always aim a little bit low, meaning that they have a hard time with thing that are low to the ground.

I have also gotten "Gcombat", a mod for Garry's Mod that incorporates several new weapons and a new damage calculation system. These new weapons can destroy props. I have built several 3-axis turrets using these weapons and most of them worked well. Unfortunately, I am yet to build a death ray turret because the death ray is to large. I hope to correct this problem soon an I also hope to post a video of my turrets in action.

Thursday, November 06, 2008

Garry's Mod update

Yesterday, my brother finally got "Wire". I am very happy about this, because now I can build unmanned, victim-independent, undetectable traps. Victim-dependent traps are triggered by the one who is hit by the trap (A.K.A. A button that drops a dumpster on the person who presses it) and can be easily avoided. Victim-independent traps are not triggered by the one who is hit by the trap (A.K.A. An invisible laser that when broken, shoots laser beams at the person that broke it) and are very hard to avoid. This means I can now annoy my brother even more.